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Article featuring background information and resources.
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An atlas of maps and graphic representations of the geographies of the new electronic territories of the Internet, WWW and other emerging Cyberspaces.
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FAQ about MUDs and MUDding.
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Information about Daniel Pargman's Ph.D. thesis on the social and technical aspects of managing a virtual community, a study of a Swedish MUD. Sample chapters in PDF format.
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Listing of MUD codebases by heirachy for Diku and all code bases.
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Listing of online FAQ for MUD's.
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An overview of the protocols that connect different MUDs together, providing intermud chat-channels and other information.
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Academic journal devoted to MUDs and their uses. Formerly known as the Journal of MUD Research.
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Detailed information about the MUDding community. Features reviews, resources and message boards.
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Purveyors of fine, online games since 1985; principal products are MUD2 and the MUDDLE programming language and development system, both available for commercial licensing.
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Find out what sort of Mud player you are - an achiever, explorer, socializer or killer.
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Supports reality modeling technology and multi-user environments. Members are active in the development of mud software using the LPC and Java languages.
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Collected stories, poetry and memories from the VAX and later incarnations of MUD2.
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Contains news, logs, history, and a message board.
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A brief look at MUD design, by Miron Schmidt.